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Technical Artist

MS: MJ0001128

Mycareer.vn's client

Quantity: 2

Our client is an American owned and operated Game Studios located HCM, Ha Noi and Danang, Vietnam, at the crossroads of Southeast Asia. A booming hub for innovation and a thrilling place to live and work!

Work Location
Ha Noi, Vietnam
Contract Type
Full time
Education Level
≥ 03 years
Salary Range
$1,500 - $3,000
Job Level
Team Leader

What we can offer

  • - Work Location: Ha Noi, Vietnam
  • - Contract Type: Full time
  • - Salary Range: $1,500 - $3,000
  • - Other Benefits: Training and career development opportunities; Flexible working hours, we work 40 hours per week (Monday-Friday) 13th salary and additional bonus every year; Lunch offered and free drinks (coffee, tea, etc) Health Insurance package; Annual health check, annual flu vaccination; Standing desks if you like it, Modern hardware, No dress code, Company trip; We support relocation, work permit and resident card for foreign staff members;

What you are good at

- Experience:

  • - Job Level: Team Leader
  • - Category: IT-Software
  • - Experience: ≥ 03 years

- Knowledge Requirement:

  • - Education Level: Bachelor
  • - Majors: Not required
  • - Universities: Not required
  • - Certificates: Not required

- Skills:

  • - Language: English - Senior
  • - Computer Skills: Not required
  • - Specialist Skills: Not required
  • - Soft Skills: Not required
  • - Leadership Skills: Not required

- Health Requirement:

  • - Gender: Male
  • - Height (cm): Not required
  • - Weight: Not required
  • - Age Range: Not required
  • - Marital Status: Not required

What you will do

We are looking for a passionate Technical Artist to join our team and push our games look and feel to the next level. You will work closely with the team in creating cutting-edge visuals for our mobile games in Unity!

Main tasks and responsibilities:

  • Develop 3D art pipeline tools and extensions with an eye towards usability, visual quality and efficiency.
  • Work with 3D Artist/Animator and Engineers to bring 3D assets into Unity3D engine
  • Provide hands-on support to artists and engineers in regard to asset performance and validation
  • Effectively communicate the most efficient possible direction for any given technical art problem
  • Investigates new techniques, assists in prototyping and helps other developers with technical roadblocks.
  • Collaborate with Engineers, QA and 3D Artist to diagnose and resolve in-game problems
  • Training artists in new production techniques and ensuring that those methods are compatible with the constraints of the game engine

Job Requirements:

  • You have a passion for games and visual arts.
  • Strong experience with Unity3D Art Tools: ShaderGraph, Amplify Shader, etc..
  • Knowledge of a high-level coding language C#, GLSL
  • Expert in modelling and art tools (Autodesk Maya, 3DS Max, Photoshop, etc.)
  • Ability to create/work with technical specification doc
  • Fundamental art skills and aesthetic sense
  • Strong knowledge in rendering/lighting optimization for mobile games
  • Proactivity and creativity
  • Excellent problem-solving skills
  • Good communication skills - English proficiency needed


Anh Nguyen

MyCareer role

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